Oooohhh, know what they are talking about heh ?Originally Posted by Hallowed
The problem with B3d is that they talk talk talk and do very little else. They send so many posts per day that they have no time for games or benching. When I start seeing people at beyond3d posting 05 scores I might take your word with some weight.
You said
"05' is incredibly vertex shader bound"
then when I pointed out that enabling another vertex shader had little effect and neither does anyone else you come back with
"The 6800 could be bottlenecked by other means, masking the vertex issue"
like what for instance ?
One minute 05 is incredibly vertex shader bound and now for nvidia it is masked by some other thing, presumably this is incredibly incredibly XXXX bound that is masking the vertex bounding
I'll give you a clue, 05 is pixel shader bound. start using your video card in 3D rather than using it in 2d mode to read beyond3D.
I'm not even going to say
Regards
Andy
I am frothing at the mouth too much.
EDIT: bad day? no need to for that comment so i removed it
-saaya
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