Quote Originally Posted by NidStyles View Post
In 2003 though it was all about 3DS Max, which got bought out by Autodesk as well. Maya is still great in it's own right for game level design, but not on the professional level like 3DS Max is.

are you insane? Maya is used in high end a hell of a lot more than 3DS max

Some of its credits include Spider-Man II, III, Star Wars, Episode II, III, The Lord of the Rings I, II, Gladiator, The Matrix I, II, III What Dreams May Come, The Hulk, Terminator III, IV, King Kong and Avatar.