Killing Day
Debuting with an impressive video at e3 '05, this FPS for the PS3 has completely dropped off the radar. IGN concludes that it has been cancelled.








Theseis
This next-gen epic promises a huge open-ended adventure against a backdrop of Greek mythology. Due to high costs, Track7 decided not to develop this game for the PS3. Development continues for the PC and 360.


Elveon
This RPG was announced for PC, 360, and PS3. The original press releases have since been removed from 10tacle Studios' website but the gamespot and IGN pages remain. Only the PC and 360 are mentioned on recent press material.







Endless Saga
The PS3 recently lost its only exclusive MMORPG. A Webzen PR person had this to say:
"We have recently decided to cancel the Endless Saga project. Endless Saga was one of our ambitious development projects to enter into the next generation console market. However, after some rigorous development effort, we found the gameplay of Endless Saga to be short of innovation and creativity we seek to achieve in online gaming space."


Condemned:Criminal Origins
According to the original press release, Monolith Productions was planning on bringing Condemned: Criminal Origins to the PC and next-gen consoles. Gamespot has removed their page on the game while IGN's preview page remains. According to this Joystiq article from last September Condemned for PS3 was cancelled.

Smackdown 07
THQ's next-gen wrestling game will not be coming to the PS3. THQ provided this comment: "...the development team would rather concentrate their resources on the three other platforms." Development continues on the PS2, PSP, and 360.


Oblivion
Originally announced for "future generation consoles", there were indications during interviews in 2004 on that Bethesda was planning on releasing Oblivion on the PC, Xbox 360, and PS3. Somewhere along the line, future generation consoles became just Xbox 360. Was a PS3 release ever part of Bethesda's plan? Rumors that a PS3 version may be released in the future support this theory.

Splinter Cell: Double Agent
Ubisoft's press release mentions "next generation consoles" but a faq on the Ubisoft forums detailing the status of the game's development does not mention the PS3. Double Agent is due out in September for PC, Xbox, PS2, Gamecube and October for 360. Will the PS3 get its own version when it launches in November? A recent article in Game Informer seems to think so, though an Ubisoft employee on the Ubisoft forums has crushed those hopes by stating "we are not going to release DA for PS3."






List of Cancelled Cross-platform Games

Scarface: The World Is Yours
This GTA style action game begins with Al Pacino's character surviving the gunfight at the end of the movie, allowing the player to rebuild his cocaine empire. Development is nearing completion on the PS2, Xbox, and PC. The 360/PS3 versions have been cancelled although a PSP version has been added.



Fear & Respect
Another GTA clone this time starring the vocal talents of Snoop Dogg. Cancelled for both PS3/360 due to growing competition in the urban-action genre.



The Sopranoes
Based off of the popular mob drama on HBO, this action game was planned for release on PS2, PS3, and Xbox 360. THQ has cancelled the PS3 version due to lack of dev kits and cancelled the 360 version because it "didn't look all that much better than the PS2 version."

Besides Endless Saga and Killing Day, the PS3 has lost 6 previously cross-platform titles. Why are developers abandoning the PS3 when the PS1 and PS2 were the two most successful game consoles in history?

Before Sony announced the $499 and $599 prices for the PS3, developers were uncertain of their target demographic. Since the PS3 will be competing with the 360 and Wii, developers must market their games to appeal to the hardcore crowd of gamers who are dying to get their hands on Sony's 1080p bluray playing game machine. A game studio that was developing a mediocre PS3 game before the price announcement would think twice before spending millions on a game that won't sell. The $600 price tag will also reduce the PS3's install base, and thus potential customers. A leading industry analyst put it this way: "Many developers think the console's initial high price will lead to slow sales and are holding off on creating games for Sony."

EA has significanly reduced PS3 developement in favor of it's competitors. Atari and SNK are holding off on making games for the PS3 until 2007 and 2009. Ubisoft has stated that the PS3's price must drop if they want to compete, but have nothing but praise for the Wii. Many in the industry believe Nintendo's innovative console will have mass market appeal when it launches before the PS3 for less than $250. Existing GameCube development practices translate well to the similar Wii architecture, allowing development costs to be 1/3 that of the other guys. Microsoft is also in the business of trimming production costs. When the XNA Framework is fully implemented, identical game code will run on both PC and 360. John Carmack, the man behind Wolfenstein, Doom, and Quake believes the Xbox 360 has "far and away the best development tools." Hiromichi Tanaka of Square Enix remarked that porting Final Fantasy XI to the 360 was a fairly quick task while a PS3 version would need to be started from scratch, a 2-3 year process.

Sony has previously relied on its dominant brand name to attract developers, but that may not be enough this time around. The recent resignation of Sony's Developer Relations Manager and a Top PR executive shows that Sony may be having problems managing developer relations and/or sinking public opinion. Developers are not keen on the difficulty of PS3 development and often complain about lack of support. The high cost of PS3 development, the low install base, and the problems with bluray all lead to one problem: the PS3 may have a small library of games
http://www.technophilia.org/2006/07/...ps3-games.html

Long live PC's